Thus making an old piece of content feel new and refreshed and not left behind by the constant odd changes live has done in the past. So we do have the sunken treasure raising which does reward a multitude of lore items, chrome sub stuff, collection breathers(on very very very rare chance) and various "loot items" in the forms of relics, treasure and the likes, but due to things like perdita statues being botted heavily and the likes a lot of it as been forced into near nonexistent content, My thoughts on mainly buffing the "loot" in terms to fall something in line close to other buffed profs that people really enjoy such as fishing, packs, and the likes, but not to the point of it being a extremely good money making method, but something worth your while exploring the massive ocean archeage has to offer. Some of these ideas are of my own accord and thought process involving sunken treasures, treasure maps, and the rewards pertaining to them. Treasure hunting is kind of a lost prof in the past few years due to it being exploited pretty frequently, but after recent talks with sjinderson and bouncing of some ideas I decided to make a post about it as its a prof i've always been interested in trying, but never really did due to it being more than lackluster in rewards for labor. Hi, so I wanted to start this off with some simple ideas to be tossed around for maybe buffing treasure hunting.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |